AR.H(3HEAD)                        Headers                       AR.H(3HEAD)
NAME
       ar.h, ar - archive file format
SYNOPSIS
       #include <ar.h>
DESCRIPTION
       The archive command 
ar is used to combine several files into one.
       Archives are used mainly as libraries to be searched by the link
       editor 
ld.
       Each archive begins with the archive magic string.
         #define  ARMAG   "!<arch>\n"    /* magic string */
         #define  SARMAG   8             /* length of magic string */
       Following the archive magic string are the archive file members. Each
       file member is preceded by a file member header which is of the
       following format:
         #define  ARFMAG   "`\n"         /* header trailer string */
         struct  ar_hdr                  /* file member header */
         {
             char    ar_name[16];        /* '/' terminated file member name */
             char    ar_date[12];        /* file member date */
             char    ar_uid[6]           /* file member user identification */
             char    ar_gid[6]           /* file member group identification */
             char    ar_mode[8]          /* file member mode (octal) */
             char    ar_size[10];        /* file member size */
             char    ar_fmag[2];         /* header trailer string */
         };
       All information in the file member headers is in printable 
ASCII. The
       numeric information contained in the headers is stored as decimal
       numbers (except for 
ar_mode which is in octal). Thus, if the archive
       contains printable files, the archive itself is printable.
       If the file member name fits, the 
ar_name field contains the name
       directly, and is terminated by a slash (
/) and padded with blanks on
       the right. If the member's name does not fit, 
ar_name contains a
       slash (
/) followed by a decimal representation of the name's offset
       in the archive string table described below.
       The 
ar_date field is the modification date of the file at the time of
       its insertion into the archive. Common format archives can be moved
       from system to system as long as the portable archive command 
ar is
       used.
       Each archive file member begins on an even byte boundary; a newline
       is inserted between files if necessary. Nevertheless, the size given
       reflects the actual size of the file exclusive of padding.
       Notice there is no provision for empty areas in an archive file.
       Each archive that contains object files (see  
a.out(5)) includes an
       archive symbol table. This symbol table is used by the link editor       
ld to determine which archive members must be loaded during the link
       edit process.  The archive symbol table (if it exists) is always the
       first file in the archive (but is never listed) and is automatically
       created and/or updated by  
ar.
       The archive symbol table has a zero length name (that is,  
ar_name[0]       is 
'/'),  
ar_name[1]==' ', etc.). All ``words'' in this symbol table
       have four bytes, using the machine-independent encoding shown below.
       All machines use the encoding described here for the symbol table,
       even if the machine's ``natural'' byte order is different.
                          0       1       2       3
         0x01020304       01      02      03      04
       The contents of this file are as follows:
           1.     The number of symbols.  Length: 4 bytes.
           2.     The array of offsets into the archive file.  Length: 4
                  bytes * ``the number of symbols''.
           3.     The name string table.  Length: 
ar_size - 4 bytes * (``the
                  number of symbols'' + 1).
       As an example, the following symbol table defines 4 symbols. The
       archive member at file offset 114 defines 
name. The archive member at
       file offset 122 defines 
object. The archive member at file offset 426
       defines 
function and the archive member at file offset 434 defines       
name2.
   Example Symbol Table
         Offset     +0   +1   +2   +3
                   ___________________
          0       |         4         | 4 offset entries
                  |___________________|
          4       |       114         | name
                  |___________________|
          8       |       122         | object
                  |___________________|
         12       |       426         | function
                  |___________________|
         16       |       434         | name2
                  |___________________|
         20       |  n | a  | m  | e  |
                  |____|____|____|____|
         24       | \0 | o  | b  | j  |
                  |____|____|____|____|
         28       |  e | c  | t  | \0 |
                  |____|____|____|____|
         32       |  f | u  | n  | c  |
                  |____|____|____|____|
         36       |  t | i  | o  | n  |
                  |____|____|____|____|
         40       | \0 | n  | a  | m  |
                  |____|____|____|____|
         44       |  e | 2  | \0 |    |
                  |____|____|____|____|
       The string table contains exactly as many null terminated strings as
       there are elements in the offsets array. Each offset from the array
       is associated with the corresponding name from the string table (in
       order). The names in the string table are all the defined global
       symbols found in the common object files in the archive. Each offset
       is the location of the archive header for the associated symbol.
       If some archive member's name is more than 15 bytes long, a special
       archive member contains a table of file names, each followed by a
       slash and a new-line.  This string table member, if present, will
       precede all ``normal'' archive members. The special archive symbol
       table is not a ``normal'' member, and must be first if it exists. The       
ar_name entry of the string table's member header holds a zero length
       name 
ar_name[0]=='/', followed by one trailing slash
       (
ar_name[1]=='/'), followed by blanks (
ar_name[2]==' ', etc.).
       Offsets into the string table begin at zero. Example 
ar_name values
       for short and long file names appear below.
         Offset   +0   +1   +2   +3   +4   +5   +6   +7   +8   +9
                __________________________________________________
          0     | f  | i  | l  | e  | _  | n  | a  | m  | e  | _  |
                |____|____|____|____|____|____|____|____|____|____|
         10     | s  | a  | m  | p  | l  | e  | /  | \n | l  | o  |
                |____|____|____|____|____|____|____|____|____|____|
         20     | n  | g  | e  | r  | f  | i  | l  | e  | n  | a  |
                |____|____|____|____|____|____|____|____|____|____|
         30     | m  | e  | x  | a  | m  | p  | l  | e  | /  | \n |
                |____|____|____|____|____|____|____|____|____|____|
            Member Name                            ar_name
         _______________________________________________________________
         short-name           | short-name/  | Not in string table
                              |              |
         file_name_sample     | /0           | Offset 0 in string table
                              |              |
         longerfilenamexample | /18          | Offset 18 in string table
         _____________________|______________|___________________________
SEE ALSO
       ar(1), 
ld(1), 
strip(1), 
a.out(5)NOTES
       The 
strip utility will remove all archive symbol entries from the
       header.  The archive symbol entries must be restored with the 
-ts       options of the 
ar command before the archive can be used with the
       link editor 
ld.
                                July 1, 1998                     AR.H(3HEAD)