UMEM_CACHE_CREATE(3MALLOC)               Memory Allocation Library Functions
NAME
       umem_cache_create, umem_cache_destroy, umem_cache_alloc,
       umem_cache_free - allocation cache manipulation
SYNOPSIS
       cc [ 
flag ... ] 
file... 
-lumem [ 
library ... ]
       #include <umem.h>       
umem_cache_t *umem_cache_create(
char *debug_name, 
size_t bufsize,            
size_t align, 
umem_constructor_t *constructor,            
umem_destructor_t *destructor, 
umem_reclaim_t *reclaim,            
void *callback_data, 
vmem_t *source, 
int cflags);       
void umem_cache_destroy(
umem_cache_t *cache);       
void *umem_cache_alloc(
umem_cache_t *cache, 
int flags);       
void umem_cache_free(
umem_cache_t *cache, 
void *buffer);
DESCRIPTION
       These functions create, destroy, and use an "object cache".  An
       object cache is a collection of buffers of a single size, with
       optional content caching enabled by the use of callbacks (see 
Cache       Callbacks).  Object caches are MT-Safe. Multiple allocations and
       freeing of memory from different threads can proceed simultaneously.
       Object caches are faster and use less space per buffer than       
malloc(3MALLOC) and 
umem_alloc(3MALLOC).  For more information about
       object caching, see "The Slab Allocator: An Object-Caching Kernel
       Memory Allocator" and "Magazines and vmem: Extending the Slab
       Allocator to Many CPUs and Arbitrary Resources".
       The 
umem_cache_create() function creates object caches. Once a cache
       has been created, objects can be requested from and returned to the
       cache using 
umem_cache_alloc() and 
umem_cache_free(), respectively. A
       cache with no outstanding buffers can be destroyed with       
umem_cache_destroy().
   Creating and Destroying Caches
       The 
umem_cache_create() function creates a cache of objects and takes
       as arguments the following:       
debug_name                        A human-readable name for debugging purposes.       
bufsize                        The size, in bytes, of the buffers in this cache.       
align                        The minimum alignment required for buffers in this
                        cache. This parameter must be a power of 2. If 0, it
                        is replaced with the minimum required alignment for
                        the current architecture.       
constructor                        The callback to construct an object.       
destructor                        The callback to destroy an object.       
reclaim                        The callback to reclaim objects.       
callback_data                        An opaque pointer passed to the callbacks.       
source                        This parameter must be 
NULL.       
cflags                        This parameter must be either 0 or 
UMC_NODEBUG. If                        
UMC_NODEBUG, all debugging features are disabled for
                        this cache. See 
umem_debug(3MALLOC).
       Each cache can have up to three associated callbacks:
         int constructor(void *buffer, void *callback_data, int flags);
         void destructor(void *buffer, void *callback_data);
         void reclaim(void *callback_data);
       The 
callback_data argument is always equal to the value passed to       
umem_cache_create(), thereby allowing a client to use the same
       callback functions for multiple caches, but with customized behavior.
       The reclaim callback is called when the umem function is requesting
       more memory from the operating system. This callback can be used by
       clients who retain objects longer than they are strictly needed (for
       example, caching non-active state).  A typical reclaim callback might
       return to the cache ten per cent of the unneeded buffers.
       The constructor and destructor callbacks enable the management of
       buffers with the constructed state. The constructor takes as
       arguments a buffer with undefined contents, some callback data, and
       the flags to use for any allocations. This callback should transform
       the buffer into the constructed state.
       The destructor callback takes as an argument a constructed object and
       prepares it for return to the general pool of memory.  The destructor
       should undo any state that the constructor created.  For debugging,
       the destructor can also check that the buffer is in the constructed
       state, to catch incorrectly freed buffers.  See 
umem_debug(3MALLOC)       for further information on debugging support.
       The 
umem_cache_destroy() function destroys an object cache. If the
       cache has any outstanding allocations, the behavior is undefined.
   Allocating Objects
       The 
umem_cache_alloc() function takes as arguments:       
cache                a cache pointer       
flags                flags that determine the behavior if 
umem_cache_alloc() is
                unable to fulfill the allocation request
       If successful, 
umem_cache_alloc() returns a pointer to the beginning
       of an object of 
bufsize length.
       There are three cases to consider:
           o      A new buffer needed to be allocated. If the cache was
                  created with a constructor, it is applied to the buffer
                  and the resulting object is returned.
           o      The object cache was able to use a previously freed
                  buffer.  If the cache was created with a constructor, the
                  object is returned unchanged from when it was freed.
           o      The allocation of a new buffer failed. The 
flags argument
                  determines the behavior:                  
UMEM_DEFAULT                                  The 
umem_cache_alloc() function returns                                  
NULL if the allocation fails.                  
UMEM_NOFAIL                                  The 
umem_cache_alloc() function cannot
                                  return 
NULL. A callback is used to
                                  determine what action occurs. See                                  
umem_alloc(3MALLOC) for more information.
   Freeing Objects
       The 
umem_cache_free() function takes as arguments:       
cache                a cache pointer       
buf                a pointer previously returned from 
umem_cache_alloc(). This
                argument must not be 
NULL.
       If the cache was created with a constructor callback, the object must
       be returned to the constructed state before it is freed.
       Undefined behavior results if an object is freed multiple times, if
       an object is modified after it is freed, or if an object is freed to
       a cache other than the one from which it was allocated.
   Caches with Constructors
       When a constructor callback is in use, there is essentially a
       contract between the cache and its clients.  The cache guarantees
       that all objects returned from 
umem_cache_alloc() will be in the
       constructed state, and the client guarantees that it will return the
       object to the constructed state before handing it to       
umem_cache_free().
RETURN VALUES
       Upon failure, the 
umem_cache_create() function returns a null
       pointer.
ERRORS
       The 
umem_cache_create() function will fail if:       
EAGAIN                 There is not enough memory available to allocate the cache
                 data structure.       
EINVAL                 The 
debug_name argument is 
NULL, the 
align argument is not
                 a power of two or is larger than the system pagesize, or
                 the 
bufsize argument is 0.       
ENOMEM                 The 
libumem library could not be initialized, or the                 
bufsize argument is too large and its use would cause
                 integer overflow to occur.
EXAMPLES
       Example 1: Use a fixed-size structure with no constructor callback.
         #include <umem.h>
         typedef struct my_obj {
              long my_data1;
         } my_obj_t;
         /*
          * my_objs can be freed at any time.  The contents of
          * my_data1 is undefined at allocation time.
          */
         umem_cache_t *my_obj_cache;
         ...
         my_obj_cache = umem_cache_create("my_obj", sizeof (my_obj_t),
             0, NULL, NULL, NULL, NULL, NULL, 0);
         ...
         my_obj_t *cur = umem_cache_alloc(my_obj_cache, UMEM_DEFAULT);
         ...
         /* use cur */
         ...
         umem_cache_free(my_obj_cache, cur);
         ...
       Example 2: Use an object with a mutex.
         #define _REENTRANT
         #include <synch.h>
         #include <umem.h>
         typedef struct my_obj {
                   mutex_t my_mutex;
                   long my_data;
         } my_obj_t;
         /*
          * my_objs can only be freed when my_mutex is unlocked.
          */
         int
         my_obj_constructor(void *buf, void *ignored, int flags)
         {
                   my_obj_t *myobj = buf;
                   (void) mutex_init(&my_obj->my_mutex, USYNC_THREAD, NULL);
                   return (0);
         }
         void
         my_obj_destructor(void *buf, void *ignored)
         {
                   my_obj_t *myobj = buf;
                   (void) mutex_destroy(&my_obj->my_mutex);
         }
         umem_cache_t *my_obj_cache;
         ...
         my_obj_cache = umem_cache_create("my_obj", sizeof (my_obj_t),
             0, my_obj_constructor, my_obj_destructor, NULL, NULL,
                  NULL, 0);
         ...
         my_obj_t *cur = umem_cache_alloc(my_obj_cache, UMEM_DEFAULT);
         cur->my_data = 0;       /* cannot assume anything about my_data */
         ...
         umem_cache_free(my_obj_cache, cur);
         ...
       Example 3: Use a more complex object with a mutex.
         #define _REENTRANT
         #include <assert.h>
         #include <synch.h>
         #include <umem.h>
         typedef struct my_obj {
                   mutex_t my_mutex;
                   cond_t my_cv;
                   struct bar *my_barlist;
                   unsigned my_refcount;
         } my_obj_t;
         /*
          * my_objs can only be freed when my_barlist == NULL,
          * my_refcount == 0, there are no waiters on my_cv, and
          * my_mutex is unlocked.
          */
         int
         my_obj_constructor(void *buf, void *ignored, int flags)
         {
                   my_obj_t *myobj = buf;
                   (void) mutex_init(&my_obj->my_mutex, USYNC_THREAD, NULL);
                   (void) cond_init(&my_obj->my_cv, USYNC_THREAD, NULL);
                   myobj->my_barlist = NULL;
                   myobj->my_refcount = 0;
                   return (0);
         }
         void
         my_obj_destructor(void *buf, void *ignored)
         {
                   my_obj_t *myobj = buf;
                   assert(myobj->my_refcount == 0);
                   assert(myobj->my_barlist == NULL);
                   (void) cond_destroy(&my_obj->my_cv);
                   (void) mutex_destroy(&my_obj->my_mutex);
         }
         umem_cache_t *my_obj_cache;
         ...
         my_obj_cache = umem_cache_create("my_obj", sizeof (my_obj_t),
             0, my_obj_constructor, my_obj_destructor, NULL, NULL,
                  NULL, 0);
         ...
         my_obj_t *cur = umem_cache_alloc(my_obj_cache, UMEM_DEFAULT);
         ...
         /* use cur */
         ...
         umem_cache_free(my_obj_cache, cur);
         ...
       Example 4: Use objects with a subordinate buffer while reusing
       callbacks.
         #include <assert.h>
         #include <umem.h>
         typedef struct my_obj {
                   char *my_buffer;
                   size_t my_size;
         } my_obj_t;
         /*
          * my_size and the my_buffer pointer should never be changed
          */
         int
         my_obj_constructor(void *buf, void *arg, int flags)
         {
                   size_t sz = (size_t)arg;
                   my_obj_t *myobj = buf;
                   if ((myobj->my_buffer = umem_alloc(sz, flags)) == NULL)
                         return (1);
                   my_size = sz;
                   return (0);
         }
         void
         my_obj_destructor(void *buf, void *arg)
         {
                   size_t sz = (size_t)arg;
                   my_obj_t *myobj = buf;
                   assert(sz == buf->my_size);
                   umem_free(myobj->my_buffer, sz);
         }
         ...
         umem_cache_t *my_obj_4k_cache;
         umem_cache_t *my_obj_8k_cache;
         ...
         my_obj_cache_4k = umem_cache_create("my_obj_4k", sizeof (my_obj_t),
                  0, my_obj_constructor, my_obj_destructor, NULL,
                  (void *)4096, NULL, 0);
         my_obj_cache_8k = umem_cache_create("my_obj_8k", sizeof (my_obj_t),
                  0, my_obj_constructor, my_obj_destructor, NULL,
                  (void *)8192, NULL, 0);
         ...
         my_obj_t *my_obj_4k = umem_cache_alloc(my_obj_4k_cache,
                  UMEM_DEFAULT);
         my_obj_t *my_obj_8k = umem_cache_alloc(my_obj_8k_cache,
                  UMEM_DEFAULT);
         /* no assumptions should be made about the contents
         of the buffers */
         ...
         /* make sure to return them to the correct cache */
         umem_cache_free(my_obj_4k_cache, my_obj_4k);
         umem_cache_free(my_obj_8k_cache, my_obj_8k);
         ...
       See the 
EXAMPLES section of 
umem_alloc(3MALLOC) for examples
       involving the 
UMEM_NOFAIL flag.
ATTRIBUTES
       See 
attributes(7) for descriptions of the following attributes:
       +--------------------+-----------------+
       |  ATTRIBUTE TYPE    | ATTRIBUTE VALUE |
       +--------------------+-----------------+
       |Interface Stability | Committed       |
       +--------------------+-----------------+
       |MT-Level            | MT-Safe         |
       +--------------------+-----------------+
SEE ALSO
       setcontext(2), 
atexit(3C), 
longjmp(3C), 
swapcontext(3C),       
thr_exit(3C), 
libumem(3LIB), 
umem_alloc(3MALLOC),       
umem_debug(3MALLOC), 
attributes(7)       Bonwick, Jeff, "The Slab Allocator: An Object-Caching Kernel Memory
       Allocator", Proceedings of the Summer 1994 Usenix Conference.
       Bonwick, Jeff and Jonathan Adams, "Magazines and vmem: Extending the
       Slab Allocator to Many CPUs and Arbitrary Resources", Proceedings of
       the Summer 2001 Usenix Conference.
WARNINGS
       Any of the following can cause undefined results:
           o      Destroying a cache that has outstanding allocated buffers.
           o      Using a cache after it has been destroyed.
           o      Calling 
umem_cache_free() on the same buffer multiple
                  times.
           o      Passing a 
NULL pointer to 
umem_cache_free().
           o      Writing past the end of a buffer.
           o      Reading from or writing to a buffer after it has been
                  freed.
           o      Performing 
UMEM_NOFAIL allocations from an 
atexit(3C)                  handler.
       Per-cache callbacks can be called from a variety of contexts. The use
       of functions that modify the active context, such as 
setcontext(2),       
swapcontext(3C), and 
thr_exit(3C), or functions that are unsafe for
       use in multithreaded applications, such as 
longjmp(3C) and       
siglongjmp(3C), result in undefined behavior.
       A constructor callback that performs allocations must pass its 
flags       argument unchanged to 
umem_alloc(3MALLOC) and 
umem_cache_alloc().
       Any allocations made with a different flags argument results in
       undefined behavior.  The constructor must correctly handle the
       failure of any allocations it makes.
NOTES
       Object caches make the following guarantees about objects:
           o      If the cache has a constructor callback, it is applied to
                  every object before it is returned from 
umem_cache_alloc()                  for the first time.
           o      If the cache has a constructor callback, an object passed
                  to 
umem_cache_free() and later returned from                  
umem_cache_alloc() is not modified between the two events.
           o      If the cache has a destructor, it is applied to all
                  objects before their underlying storage is returned.
       No other guarantees are made. In particular, even if there are
       buffers recently freed to the cache, 
umem_cache_alloc() can fail.
                                June 18, 2021     UMEM_CACHE_CREATE(3MALLOC)